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Hierarchy

  • CameraUtil

Index

Constructors

constructor

  • Returns CameraUtil

Methods

Static checkBufferGeometry

  • checkBufferGeometry(object: any, sphere: any, geo: any, matrixWorld: any, ret: any): void
  • Parameters

    • object: any
    • sphere: any
    • geo: any
    • matrixWorld: any
    • ret: any

    Returns void

Static checkChildCollionBoundingSphere

  • checkChildCollionBoundingSphere(sphere: any, object: any, detectedObject: any): void
  • Parameters

    • sphere: any
    • object: any
    • detectedObject: any

    Returns void

Static checkGeometry

  • checkGeometry(object: any, sphere: any, geo: any, matrixWorld: any, ret: any): void
  • Parameters

    • object: any
    • sphere: any
    • geo: any
    • matrixWorld: any
    • ret: any

    Returns void

Static checkTriangle

  • checkTriangle(sphere: any, a: any, b: any, c: any): object
  • Parameters

    • sphere: any
    • a: any
    • b: any
    • c: any

    Returns object

    • distance: any
    • pos: any

Static collionCheck

  • collionCheck(sphere: any, detectedObject: any): Array<any>
  • Parameters

    • sphere: any
    • detectedObject: any

    Returns Array<any>

Static sortFunc

  • sortFunc(first: any, second: any): number
  • Parameters

    • first: any
    • second: any

    Returns number

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