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Hierarchy

  • SkyShader

Index

Constructors

constructor

  • Returns SkyShader

Properties

azimuth

azimuth: number = 0.2471

distance

distance: number = 4500

inclination

inclination: number = 0.47

oldfar

oldfar: number = 0

skymesh

skymesh: any

sunPosition

sunPosition: Vector3 = new THREE.Vector3()

time

time: any

xx

xx: number = -(90 - 37.49030914699055)

zero

zero: Vector3 = new THREE.Vector3()

Methods

AfterRender

  • AfterRender(renderer: any, scene: any, camera: any, geometry: any, material: any, group: any): void
  • Parameters

    • renderer: any
    • scene: any
    • camera: any
    • geometry: any
    • material: any
    • group: any

    Returns void

BeforeRender

  • BeforeRender(renderer: any, scene: any, camera: any, geometry: any, material: any, group: any): void
  • Parameters

    • renderer: any
    • scene: any
    • camera: any
    • geometry: any
    • material: any
    • group: any

    Returns void

update

  • update(): void
  • Returns void

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